Badminton
| Posts: The posts shall be five feet, one inch in height from the surface of the court. They shall be placed on the side boundary lines of the court where possible. |
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| Nets: The net shall be five feet in height from the floor at the centre and five feet, one inch at the posts. |
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| Shuttle: A shuttle shall be deemed of correct speed if, when a player of average strength strikes it with a full underhand stroke from a spot immediately over one back boundary line in a line parallel to the side lines, and at an upward angle, it falls not less than one foot and not more than two feet six inches short of the other back boundary line. |
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| Game Terms: | |
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| Etiquette: In general all competitors or participants in any sport should follow certain universal conventions of behaviour. These include the following precepts: That all competitors honour their commitments: |
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| On-court Etiquette: All badminton players should observe the following code of conduct: |
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| The Toss: |
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| Before commencing play, a coin toss must occur. The side winning the toss shall have the option of: | |
| A | Serving first; or |
| B | Choosing ends. |
| In less formal settings, the coin toss is often repalced by hitting a shuttle into the air; whichever side it points to when it hits the ground shall serve first. | |
| Faults: A fault made by the serving player results in a point being awarded to the receiving team and results in a loss of serve. A fault committed by the receiving team results in a point being given to the serving team. |
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| It is a Fault: | ||
| A | If when serving, the shuttle is struck above the server's waist OR when the shuttle is struck, the server's racquet head is above the lowest part of the hand holding the racquet. The shaft of the server's raquet must be pointing in a downward direction. | |
| B | If when serving, the shuttle does not fall into the proper service court. | |
| C | If when serving, the server's feet and those of the person he/she is serving to are not in the correct service court. | |
| D | If when serving, there is any delay in the start of the serve after completion of the backward movement of the server's racquet head. | |
| E | If, either in service or play, the shuttle falls outside the court boundaries or passes through or under the net, or touches the roof or side walls. (A shuttle falling on a line is considered to have fallen in the court.) |
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| F | If the shuttle"in play" is struck before it crosses to the striker's side of the net. (If the striker hits the shuttle on his side of the net, his racquet may follow across the net with no penalty.) | |
| G | . If, when the shuttle is" in play", a player touches the net or its supports with racquet, person or clothing. | |
| H | If the shuttle is held on the racquet (i.e. caught or slung) during the execution of a stroke, or if the shuttle is hit twice in succession by the same player with two strokes, or if the shuttle is hit by a player and his partner successively. Note: in Canada umpires do not call a fault where the shuttle appears to slide across the strings of a racquet, and the players must continue to play in such a situation. | |
| I | If a player is struck by the shuttle, whether he/she is standing within or outside the boundaries of the court. | |
| J | If a player obstructs an opponent. | |
| Scoring System: | ||
| A match consists of the best 3 games of
21 points. The side winning a rally adds a point to its score. If the score reaches 20 all, the side which gains a 2 point lead first, wins the game. eg. 27-25. At 29 all, the side scoring the 30th. point wins the game. The side winning a game serves first in the next game. |
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| Intervals and Change of Ends: | ||
| When the leading score reaches 11 points, players
have up to a minute rest interval. Up to a 2 minute interval between games is allowed. Players change ends at the end of each game. In the third game, players also change ends when the leading score reaches 11 points. |
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| Singles: | ||
| At the beginning of the game and when the score
is even, the server serves from the right service court. When it is odd,
the server serves from the left service court. If the server wins a rally, the server scores a point and then serves again from the alternate service court. If the receiver wins a rally, the receiver scores a point and becomes the new server, serving from the service court appropriate to the new score. |
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| Doubles: | ||
| There is only one serve in doubles. At the
beginning of the game and when the score is even, the server serves from
the right court. When the score is odd, the server serves from the left
court. The serve must be sent to the opponent who is standing in the diagonally opposite court. Only the player served to may return the serve. Should the shuttle be touched or struck by the receiver's partner, the serving team scores a point. After the shutttle is served the server and the receiver may take up any positions they choose on their side of the net, regardless of the boundary lines. If the serving sides wins a rally, the serving side scores a point and the same server serves again from the alternate court. If the receiving side wins a rally, the receiving side scores a point. The receiving side becomes the new serving side. The receiving side does not change service court positions. ***The players do not change their respective service courts until they win a point when their side is serving. |
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| General: | ||
| A | The server may not serve till his/her opponent(s) are ready, but the opponent(s) shall be deemed to be ready if a return of the service is attempted. | |
| B | The server and the receiver must stand within their respective service courts, and some part of both feet of these players must remain in contact with the court surface in a stationary position until the service is delivered. A fault is committed if the server or receiver stand with a foot on or touching the lines of their respective service courts. The partners of these players may take up any position provided they do not obstruct an opponent. | |
| C | I | If during a service or rally, the shuttle touches and passes over the net, the shuttle remains "in play". A shuttle struck so as to pass around a net post is invalidated and a fault committed. A "let" may be given for any unforseen or accidental hindrance. |
| II | If in the service, or during a rally, a shuttle, after passing over the net, is caught in or on the net, it is a "let". | |
| III | If both server and receiver are faulted at the same time for respective service and receiving faults, it is a "let". | |
| IV | When a "let" occurs, the play since the last service shall not count, and the player who served shall serve again. | |
| D | If the server, in attempting to serve, misses the shuttle, it is considered a fault. | |
| E | If, when in play, the shuttle strikes the net and remains suspended there, or strikes the net and falls towards the floor on the striker's side of the net, or hits the surface outside the court and an opponent then touches the net or shuttle with his/her racquet or person, a fault is not committed, as the shuttle is not then in play. | |
| F | If a player has the opportunity to strike the shuttle in a downward direction when quite near the net, his/her opponent must not put his/her racquet near the net on the chance of the shuttle rebounding from it. This is an obstruction and a fault. (A player may hold up his/her racquet to protect his/her face from being hit if he/she does not thereby baulk his/her opponent.) | |
Diagrams:


The service areas are those in which a player must stand to serve - either in the right or the left service area, and the area in which the receiver must stand until after the service is delivered.
A foot on or touching a line in the case of either the server or the receiver is considered to be outside of the service court and therefore is a fault.
The centre line dividing the right and left area is regarded as "in court" for either side should the shuttle fall on that line.